Unity | Android/IOS | 05-12/2019
Idle Idol is an incremental game in which you have to make your k-pop group flourish by earning and reinvesting money in your business, making your fanbase grow bigger and bigger, taking your fame to unimaginable places and even worlds.
Unity | Windows Mixed Reality | 03-12/2018
Magichestra is a Virtual Reality Musical game where you, the player, become the Maestro of your own orchestra, made of magical instruments that give life to the classical pieces. When the orchestra is ready, the Maestro steps on the stage to conduct the piece, performing specific gestures, be it a flick of the hand or a grand sweeping motion, and following the rhythm of each musical piece.
UE4 | Steam | 08/2014 - 12/2017
Valgard and The Armor of Achilles is a top down shoot 'em up video game developed by Revolver Game Studio, which brings to this generation the renowned gameplay of games like Knightmare (MSX) and Elemental Master (Sega Genesis).
UE4 | Serious Game | 02-08/2017
Dead Neighborhood is a side scrolling adventure where the player needs to talk to NPC's, hostiles or not, accomplish side missions and advance. The player needs to escape from an infested city, searching for the safe zone in each level.
Unity | PC | 2016
The game is composed of 4 mini-games that have the purpose of evaluating abilities and competences related to coaching. In an entertaining way the game collects the user actions and in the end of the game a report is generated showing data related to the competences of the user.
Fast learner, eager creator, that's me by the way.
I have been creating games for 9+ years now, and I spent this time in many adventures from small school projects to working on fully fledged projects in different games companies.
Having worked in 25+ game projects, I could participate in projects for PC, VR and mobile devices, using engines like Unity and Unreal Engine 4 and many others. And as you can see in my portfolio I have worked in many genres of games as well.
Below are my contacts, so don't hesitate, and just add me on LinkedIn. I'm always expressing my thoughts about game development there, so you may find something interesting.