Other Works

I was part of several other small projects, which gave to me the opportunity to work with a lot of different people and to develop 2D and 3D games in multiple genres like shooter, runner, third person action melle, among others. Using for these tasks engines like, Unity, Xna, Corona SDK and others.

Also with the games The Final Battle, Red Bull Circuito Stock Car and Match Together our team came out of these jam's as the Champions, which was a great adventure.


UE5 C++ study projects


Infinity Access


The Final Battle

Gaia Force of Nature



Hero Arcade Edition




Le Main

Ufo Latino

Circutio Stock Car


Jogador Universal

Match Together

Complete Revenge


Light for Life

About Me

Pablo do Amaral Ferreira
Pablo Amaral

Fast learner, eager creator, that's me by the way.

I have been creating games for 9+ years now, and I spent this time in many adventures from small school projects to working on fully fledged projects in different games companies.

Having worked in 25+ game projects, I could participate in projects for PC, VR and mobile devices, using engines like Unity and Unreal Engine 4 and many others. And as you can see in my portfolio I have worked in many genres of games as well.

Below are my contacts, so don't hesitate, and just add me on LinkedIn. I'm always expressing my thoughts about game development there, so you may find something interesting.